HVN-400U - Class 2 Cooling Vest
The default for general construction. Ships complete with fans, battery, and cable.
Long shifts at remote sites, hours from the nearest cooler — and no freezer for miles.
Utility and energy work happens where the infrastructure is, not where it's convenient. A crew servicing a substation, a pipeline right-of-way, or a remote well site can be an hour or more from the nearest town — let alone a store that sells ice.
Shifts run long by necessity: travel time eats into the day, and a callout or outage doesn't wait for a cooler break. Whatever cooling a crew brings has to survive the whole trip out, the full workday, and the trip back, with no chance to restock along the way.
High-visibility: Roadside and right-of-way work typically specifies ANSI/ISEA 107 Class 2 or Class 3, depending on proximity to traffic. Substation and remote-site work is often governed by internal utility PPE policy rather than a public traffic standard — check your company's requirement directly.
Arc flash and FR requirements: Much electrical utility work requires FR-rated clothing under arc-flash safety standards. ZIPPKOOL garments are not flame-resistant and do not meet FR or arc-flash requirements. Confirm with your safety team whether your specific task requires FR-rated PPE before specifying this product — for many electrical utility roles, it will.
Fall protection: Where elevated work on poles or towers requires a harness, ZIPPKOOL garments are compatible — the rear opening passes the dorsal D-ring through without affecting fit. This does not apply to work requiring FR-rated harness-compatible gear.
The default for general construction. Ships complete with fans, battery, and cable.
For crews working near traffic or where Class 3 is specified.
Airflow inside the helmet, plus a neck and ear shade. Runs on AA or the same lithium-ion pack as the garments.
THE CASE FOR IT
A battery charged the night before survives the drive out, the shift, and the drive back — no ice run required.
LI-PRO1U runs 6–20 hours depending on output level, built for days that start and end with travel.
Lighter to carry, nothing to melt, easy to keep one charged as backup.
For non-FR pole and tower work, the D-ring passthrough keeps the garment out of the way.
Where it doesn't belong
For welding, cutting, hot work, or anywhere FR clothing is required, use FR-rated gear and a non-powered cooling option.
Not rated for explosive atmospheres — flammable gases, vapors, or combustible dust.
Running fans inflate the garment. Near shafts, conveyors, augers, or power take-offs, switch them off and keep the garment zipped.
Cooling garments supplement — they don't replace — hydration, rest, shade, and acclimatization.
FAQ
The specification and compatibility questions that come up most.
Not for any task requiring FR-rated or arc-flash-rated clothing. ZIPPKOOL garments are not flame-resistant and do not meet arc-flash standards. Confirm your specific task's PPE requirement with your safety team before ordering.
LI-PRO1U, for its longer runtime range — 6 to 20 hours depending on output level. Charge it the night before a trip with no return access.
ZIPPKOOL garments are not intrinsically safe and are not rated for areas with flammable gases, vapors, or combustible dust. Check with your safety team before use on any hazardous-atmosphere site.